2 specials per race? effects?
09-15-2013, 01:25 AM
Post: #3
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RE: 2 specials per race? effects?
I think his idea is more like, keep the specials right now, but add something like a 4 wit cost "special" like a bombshell and maybe a sea urchin, where the sea urchin just acts as a 2 hp suicide block unit that does 2 hp damage to every enemy unit adjacent to it.
Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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Messages In This Thread |
2 specials per race? effects? - brayton - 09-14-2013, 11:50 AM
RE: 2 specials per race? effects? - Chemoeum - 09-14-2013, 11:29 PM
RE: 2 specials per race? effects? - [PETA] Doodat - 09-15-2013 01:25 AM
RE: 2 specials per race? effects? - bobolynx - 09-15-2013, 05:07 AM
RE: 2 specials per race? effects? - Fluffysox - 09-15-2013, 04:45 PM
RE: 2 specials per race? effects? - TheGreatErenan - 09-16-2013, 03:10 PM
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