Outwitters Base Actions
09-09-2013, 01:42 AM
Post: #2
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RE: Outwitters Base Actions
Uh, I think this would take out a big part of the early attack game and it would create balance issues. If you think about it, on glitch, vegs players wouldn't be able to trap spawns, actually, for that matter, it would be hard for veggie players to play at all on almost any map. Introductions to the base would complicate the game with balancing issues.
Doowhat? Doodat? Okey:3 1v1 ![]() 2v2 - w/jesusfuentesh #7 2v2 ![]() |
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Messages In This Thread |
Outwitters Base Actions - Chemoeum - 09-09-2013, 12:46 AM
RE: Outwitters Base Actions - [PETA] Doodat - 09-09-2013 01:42 AM
RE: Outwitters Base Actions - GreatGonzales - 09-09-2013, 03:15 AM
RE: Outwitters Base Actions - Wildt4lon - 09-09-2013, 05:02 AM
RE: Outwitters Base Actions - (Rone) - 09-09-2013, 05:12 AM
RE: Outwitters Base Actions - Chemoeum - 09-09-2013, 08:06 AM
RE: Outwitters Base Actions - Thrutchy - 09-09-2013, 05:33 AM
RE: Outwitters Base Actions - TheGreatAnt - 09-09-2013, 06:54 AM
RE: Outwitters Base Actions - Chas3r 926 - 09-09-2013, 07:12 AM
RE: Outwitters Base Actions - TheGreatErenan - 09-10-2013, 02:43 AM
RE: Outwitters Base Actions - Fluffysox - 09-10-2013, 04:54 AM
RE: Outwitters Base Actions - onealexleft - 09-16-2013, 01:02 AM
RE: Outwitters Base Actions - [PETA] Doodat - 09-16-2013, 03:46 AM
RE: Outwitters Base Actions - onealexleft - 09-16-2013, 04:43 AM
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