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08-21-2013, 01:52 PM (This post was last modified: 08-21-2013 01:55 PM by [PETA] Doodat.)
Post: #3
RE: Realigned
(08-21-2013 12:49 PM)Pastil* Wrote:  how can you have 2 of 4 bases destroyed when the game ends when the first one is destroyed?
Also doesnt this have too much advantage for P1? you can just cover P3's spawn points.

Actually I'm not very sure I understand the rule for this game. Can you explain more or make it more clearer?

Okay. The idea is that each person has the goal of destroying one of two bases. Each player's goal is for either, say for P2, the numbers are 1,4. Then, when either P1's base or P4's base is destroyed, P2 *technically* wins. In addition, if P1's base was destroyed and say, P3 had 1,2, then P2 and P3 both earn a point.

You do bring a good point, however, about spawns. I think a rule of no stepping on spawn spaces unless its the enemy's spawn space in a regular 2v2 should be added.

Also, the numbers should be changed each round. I'll probably be doing Group 1 numbers and bobo will do Group 2 numbers. So, changed, we could have scores like

P2: 2
P1: 1
P4: 1
P3: 0

Then, we would play a regular 1v1 between P1 and P4 to see who goes to the final 4

In the final 4, we could do first to 3 points.

Doowhat? Doodat? Okey:3

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Messages In This Thread
Realigned - bobolynx - 08-21-2013, 05:59 AM
RE: Realigned - TheQwertiest - 08-21-2013, 12:49 PM
RE: Realigned - [PETA] Doodat - 08-21-2013 01:52 PM

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