What would your special unit be able to do?
08-08-2013, 06:41 PM
Post: #102
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RE: What would your special unit be able to do?
Honeyhive Pack
SPECIAL - Bee: HP - 2 Movement - 2 Range - 3 Ability - Can spit globs of honey onto enemies or spaces. Enemies that move onto honey-occupied spaces can only move one the next turn, unless 'healed' by medics. Zipzap Pack SPECIAL - Storm Cloud: HP - 1 Movement - 3 Range - 1 Ability - Does only one damage but spreads to adjacent enemy units. Poppers Pack SPECIAL - Balloon: HP - 1 Movement - 5 Range - None Ability - can sacrifice itself and ups an ally's health by 2 or its damage by one Agency Pack SPECIAL - Spy: HP - 1 Movement - 5 Range - None Ability - sacrifices itself and disguises the chosen 'sacrificee' in the enemy's skin and colour Bomber Pack SPECIAL - Bomber: HP - 2 Movement - 1 Damage - 1 Range - 1 (melee) and adjacent squares (suicide) Ability - can light a fuse once every two turns and if killed, explodes and causes damage around itself (2). Can attack base and own team. Hogheads Pack SPECIAL - Hog (pig): HP - 3 Movement - 2 Damage - 2 Ability - once a target is within sight, the player can choose if they want the hog to 'home in' until they or the target is dead. |
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