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What would your special unit be able to do?
08-08-2013, 06:41 PM
Post: #102
RE: What would your special unit be able to do?
Honeyhive Pack
SPECIAL - Bee:
HP - 2
Movement - 2
Range - 3
Ability - Can spit globs of honey
onto enemies or spaces. Enemies that move onto
honey-occupied spaces can only
move one the next turn, unless 'healed'
by medics.

Zipzap Pack
SPECIAL - Storm Cloud:
HP - 1
Movement - 3
Range - 1
Ability - Does only one damage but
spreads to adjacent enemy units.

Poppers Pack
SPECIAL - Balloon:
HP - 1
Movement - 5
Range - None
Ability - can sacrifice itself and ups
an ally's health by 2 or its damage
by one

Agency Pack
SPECIAL - Spy:
HP - 1
Movement - 5
Range - None
Ability - sacrifices itself and disguises
the chosen 'sacrificee' in the enemy's
skin and colour

Bomber Pack
SPECIAL - Bomber:
HP - 2
Movement - 1
Damage - 1
Range - 1 (melee) and adjacent squares (suicide)
Ability - can light a fuse once every two
turns and if killed, explodes and causes
damage around itself (2). Can attack base
and own team.

Hogheads Pack
SPECIAL - Hog (pig):
HP - 3
Movement - 2
Damage - 2
Ability - once a target is within sight,
the player can choose if they want
the hog to 'home in' until they or the
target is dead.
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RE: What would your special unit be able to do? - Glost - 08-08-2013 06:41 PM

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