"Heavy" isn't worth the costs
08-08-2012, 05:21 PM
Post: #31
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RE: "Heavy" isn't worth the costs
Please dont introduce any 15% of the time abilities! It's so great that every move has a known outcome in this game. Don't ruin that!
How about giving the heavy an armor of some kind that negates the first point of damage each turn? Probably would be too strong though. Also it would probably ruin the marvellous simplicity of the game. Rising Star Tournament for Fluffy, Clever and Gifted players - FINAL ROUND started! |
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