Gardening to the top.
07-18-2013, 03:47 AM
(This post was last modified: 07-18-2013 03:58 AM by Mag!cGuy.)
Post: #11
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RE: Gardening to the top.
Thank you guys!
Here is the first replay, a friendly Of course my opponent doesn't know how to play ( ) but it shows well a bramble can be powerful. Skip aall the last series of turns, you'll see the main point: getting back in the gamr against a really set up bramble is very tough. outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIRCxIIR2FtZVJvb20YytztAww Bramble has another obvious advantage I just noticed: unit count. Bramble can kill an unit, so, reduce opponent's wit count, without the player has to use a real unit. It just works as mobi, with which you can kill a runner and call your own back: your opponent loses an unit, you don't. That's crucial on one spawn maps. What I need to work the most now is: protecting the parent thorn as much as possible, and particulary not putting it on a hex which is important for other units. Here, at the end, my sniper was blocked cuz, if I killed the thorn which blocked him, aaal thorns on the map would be dead. I also need to improve wit efficientness, creating as few thorns as possible but which block opponent as much as possible. I think that still creating one unit per turn and then spread thorns is the best to do, which I absolutely didn't do here, spamming thorns all over the map. ^^ You can ask a... (drawing by Chemoeum) |
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