"Heavy" isn't worth the costs
08-05-2012, 04:01 AM
Post: #15
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RE: "Heavy" isn't worth the costs
(08-05-2012 03:27 AM)Harti Wrote: I'd really love to test them at 4 strength in order to see if that adresses the 4HP Soldier spam in STL. While thinking about this 4 damage Heavy idea, you do keep in mind that a buffed (5 HP) Heavy marching towards a base is a) very hard to stop/destroy and b) almost destroys a base in one hit? Don't forget about the Mobi who can negate the greatest weakness of the Heavy, namely its low mobility. Also, a 4 damage Heavy would one shot everything but a buffed Heavy. I do like the Wit cost relating to damage thing though - has quite a harmony to it. I am in no way affiliated with or authorized by One Man Left Studios, LLC. Any information on Outwitters I present is founded on personal experience, public knowledge or the Outwitters Beta Test. |
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