Should Scramblers get a buff?
06-13-2013, 06:26 PM
Post: #52
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RE: Should Scramblers get a buff?
I still don't have a solid point to support Feedback should get a buff, but I would like to explore a bit of my thought in post #41
Movement 4 No, I think it will make feedback over powered. I asked myself a question, which race can attack the opponent's base with the longest distance? not adorable! it is feedback. 10 hexes (converted runner -> move runner & attack) 8 hexes (converted sniper -> move sniper & shoot) or (converted soldier -> move soldier & attack ) 7 hexes (converted heavy -> move heavy & attack ) Move After Scrambling No, Feedback maybe over powered as well. scrambler can moved back into the soldier wall or move to the other location where no other unit can kill it after unit converting. Lower Spawning Cost I don't support this one because I think it will be fantastic to keep all special cost the same (7 wits) More HP it may cause another imbalance, when the HP of scrambler increased, its also increase its change to keep itself alive. we all know a scrambler is dangerous if it can not be killed immediately, it can kill any unit in one turn. Full HP Scrambling I only will choose this option. it definitely helped feedback without a big buff. iPro Clan |
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