FTA fix for 2v2, PLEASE! (as in... well... you get the idea ;)
06-13-2013, 07:17 AM
Post: #6
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RE: FTA fix for 2v2?
(06-12-2013 07:43 PM)Deadbeatman Wrote: imo, Machination still needs to be fixed. Even if this is implemented does that negate the Burnocaster effectively? I think so, if I had one more wit, I would have been in a much better position than I was in the replay Doowhat? Doodat? Okey:3 1v1 ![]() 2v2 - w/jesusfuentesh #7 2v2 ![]() |
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