Burnocaster: the new rush on Machination (2v2)
06-09-2013, 01:38 AM
(This post was last modified: 06-09-2013 01:55 AM by Gf!sh.)
Post: #18
|
|||
|
|||
RE: Burnocaster: the new rush on Machination (2v2)
Now this is probably very wrong, but what I think would work is this:
And after turn 6, this would happen: Now, the sniper could still shoot the yellow soldier, but that would require to move the top soldier beforehand, which can't hit the base now. Actually, this would still be better than killing the heavy: And you can wave your rush goodbye. Now, there's one scenario after turn 7 I'm not sure about: And fate just couldn't resist making this map 666 on OMC. I don't have my iPad on me though, so I can't test this though. Maybe a take 2 for Mag!c and Powee? |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
3 Guest(s)
3 Guest(s)
Return to TopReturn to Content