Double/Triple Mobis
05-09-2013, 07:18 AM
Post: #12
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RE: Double/Triple Mobis
Also, save wits. Do a few turns without spending wits, because then you'll have 20+ saved up, and attack all at once. Mobi hit and runs, especially this kind, are annoying, but wit-costly. Your opponent won't be able to come back if you kill enough units.
Doowhat? Doodat? Okey:3 1v1 - Peak #32 // Current #56 as AlliDooisRush 2v2 - w/jesusfuentesh #7 2v2 - w/baustin #17 // w/Juslas #85 // Randoms #38 |
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