Turtling Discussion
07-25-2012, 10:36 PM
Post: #19
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RE: Turtling Discussion
When you mentioned runner-fest, how about a wit-space that is so heavy to push down that a runner can not claim it?
Another way to discourage turtling would be unit limits for the players (max 15 units?) and I think this would probably solve the problem as well, or go some distance toward solving it. In that case, it is not possible to hide the strong units behind runners because the other player could build up only strong units and just advance. For the FTA, 2 or 3 wits for the first player on the first turn is definitely the most elegant solution. |
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