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Foundry Rush
07-23-2012, 08:34 PM
Post: #9
RE: Foundry Rush
(07-23-2012 11:45 AM)Sakiehl Wrote:  That's a great counter-attack on the rush 4 game. On turn 4, if you had sent all your runners onwards their base instead of sending 1 and healing, do you think you would have been able to win on turn 5?

Especially sending the corner spawn unit runner all the way to the bottom of the map... I think that would have put it out of range of his units and still in range of the back door.

Ah, I knew I made a mistake in healing the runner instead of sending two. I never thought of sending all three, nice one. But I think all should go to the middle, sending one to the bottom makes it possible for him to delay another round. He can create a runner and put it next to my soldier and thereby block the path to the back door.

Soldier spam FTW
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Messages In This Thread
Foundry Rush - swimj - 07-22-2012, 01:07 PM
RE: Foundry Rush - mmorrison - 07-22-2012, 02:49 PM
RE: Foundry Rush - Syvan - 07-23-2012, 12:10 AM
RE: Foundry Rush - Alvendor - 07-23-2012, 03:37 AM
RE: Foundry Rush - GinoGinuzzi - 07-23-2012, 04:03 AM
RE: Foundry Rush - Alvendor - 07-23-2012, 04:48 AM
RE: Foundry Rush - Sakiehl - 07-23-2012, 11:45 AM
RE: Foundry Rush - Alvendor - 07-23-2012 08:34 PM
RE: Foundry Rush - Fluffysox - 07-23-2012, 04:18 PM
RE: Foundry Rush - Harti - 07-23-2012, 10:18 PM
RE: Foundry Rush - CombatEX - 07-24-2012, 06:39 AM
RE: Foundry Rush - ArtNJ - 07-24-2012, 07:38 AM
RE: Foundry Rush - oneadamleft - 07-23-2012, 11:21 PM
RE: Foundry Rush - Bluegodzill - 07-23-2012, 11:53 PM
RE: Foundry Rush - wonderpug - 07-24-2012, 12:22 AM
RE: Foundry Rush - Cookie - 07-24-2012, 01:08 AM
RE: Foundry Rush - wonderpug - 07-24-2012, 01:21 AM

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