Incorporating Seasons into New Maps and Team Packs
04-03-2013, 03:33 PM
(This post was last modified: 04-03-2013 03:41 PM by bobolynx.)
Post: #6
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RE: Incorporating Seasons into New Maps and Team Packs
It would be problematic as players who get worse teams are less likely to win... Maybe each team would have its own standings instead?
I think I might have misunderstood. Is your race randomly chosen? If so, if you buy only one race you're more likely to get it. Is this idea possible without the release of more races? I actually had a bit more of a drastic idea, and maybe it's more suitable to be a game in and of itself, but it would be interesting if every month a bunch of rules changed, like increasing runner's movement distance or lowering the cost of a certain unit or increasing the bramble's range, or an even shorter period of time, and so players would have to adapt to the rules and hopefully find hidden gems and techniques. It would also allow revs to counteract things that are broken more easily REMEMBER! THE ENEMY'S BASE IS DOWN!! *rotates iPad 180˚* in 1v1 2v2 arranged with <n1ck> (something like that) we're in 20th place!!!!!!!!!!! 2v2 testing techniques. It's like cheating, but better |
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Messages In This Thread |
Incorporating Seasons into New Maps and Team Packs - TheGreatAnt - 03-30-2013, 10:54 PM
RE: Incorporating Seasons into New Maps and Team Packs - ElPared - 03-31-2013, 05:58 PM
RE: Incorporating Seasons into New Maps and Team Packs - the duck - 03-31-2013, 08:21 PM
RE: Incorporating Seasons into New Maps and Team Packs - 000xxx - 03-31-2013, 09:24 PM
RE: Incorporating Seasons into New Maps and Team Packs - TheGreatAnt - 04-03-2013, 02:11 PM
RE: Incorporating Seasons into New Maps and Team Packs - bobolynx - 04-03-2013 03:33 PM
RE: Incorporating Seasons into New Maps and Team Packs - aaronINdayton - 04-04-2013, 06:37 AM
RE: Incorporating Seasons into New Maps and Team Packs - BuzzleBee123 - 04-04-2013, 10:32 AM
RE: Incorporating Seasons into New Maps and Team Packs - ElPared - 04-04-2013, 07:06 PM
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