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post your Special Unit balancing ideas here
03-29-2013, 03:12 PM
Post: #16
RE: post your Special Unit balancing ideas here
(03-29-2013 02:12 PM)bobolynx Wrote:  Another bramble idea is have them have 3hp, hit for two or three, but only last til your next turn. Or something like that. Opinions?

...what lasts until next turn?
Rather confusing.

GC: TheGreatAnt
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RE: post your Special Unit balancing ideas here - TheGreatAnt - 03-29-2013 03:12 PM

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