Bramble overnerfed
03-28-2013, 02:15 PM
(This post was last modified: 03-28-2013 02:25 PM by bobolynx.)
Post: #43
|
|||
|
|||
RE: Bramble overnerfed
I suggested that you can medic the last bramble of a strand and that heals all of its previous, as it would allow for interesting combos, and would force people to either have medics in front or bend their brambles back. It would be most efficient when used defensively as oppose to attacking because then the medic would be close to your base
(this would also stop soldier spawning from being a fun activity). I hate soldiers. Lol The mobi's friend was the sniper and heavy (and runner), the bs's friend is the soldier, scrambler is medic (it really should have more idk how though), bramble is sniper and heavy (I guess) but if we were to add the medic, it would help the bramble into becoming a defensive unit I hope we agree the Original intent of the bramble was defensive, not spamming right? REMEMBER! THE ENEMY'S BASE IS DOWN!! *rotates iPad 180˚* in 1v1 2v2 arranged with <n1ck> (something like that) we're in 20th place!!!!!!!!!!! 2v2 testing techniques. It's like cheating, but better |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
11 Guest(s)
11 Guest(s)
Return to TopReturn to Content