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Brambles can jump over holes?
03-22-2013, 07:49 AM (This post was last modified: 03-22-2013 07:53 AM by Ryzuma.)
Post: #25
RE: Brambles can jump over holes?
(03-22-2013 05:31 AM)Ja Karta Wrote:  
(03-20-2013 03:28 PM)Ryzuma Wrote:  Units can't move over holes. Thorns don't move at all. They spawn new thorns up 2 hexes away. Doesn't defy internal logic

Thorns are connected and removable by 'uprooting'.
This implies that they are connected via underground roots. It doesn't make sense that they could move through empty space then (unless there were a visual indicator to this effect).

It's not that you can make an explanation, it's that the implied logic runs counter to play. (And as a game balance decision it's not clear that jumping over holes makes sense either.)

It actually doesn't imply anything. Uprooting is just the name given to the move to keep in theme with the character pack. This isn't a rpg.

Thorns don't move through empty space or jump over holes. They spawn new thorns up to two hexes away. No unit in the game can move across holes. This was true before bramble was released and is still true.

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Messages In This Thread
RE: Brambles can jump over holes? - Juslas - 03-19-2013, 11:23 PM
RE: Brambles can jump over holes? - baopu - 03-20-2013, 01:30 AM
RE: Brambles can jump over holes? - Gf!sh - 03-20-2013, 06:30 AM
RE: Brambles can jump over holes? - baopu - 03-20-2013, 07:08 AM
RE: Brambles can jump over holes? - Ryzuma - 03-21-2013, 02:31 AM
RE: Brambles can jump over holes? - Ryzuma - 03-20-2013, 03:28 PM
RE: Brambles can jump over holes? - Ryzuma - 03-22-2013 07:49 AM
RE: Brambles can jump over holes? - Ryzuma - 03-21-2013, 02:51 AM
RE: Brambles can jump over holes? - Ryzuma - 03-22-2013, 12:48 PM
RE: Brambles can jump over holes? - baopu - 03-22-2013, 12:24 PM

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