Outwitters Map Creator 1.2
03-21-2013, 01:13 PM
(This post was last modified: 03-21-2013 01:26 PM by TheGreatErenan.)
Post: #213
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RE: Outwitters Map Creator 1.2
(03-20-2013 09:34 PM)TheGoldenGriffin Wrote:(03-20-2013 02:08 PM)Spidêr Wrote:(03-19-2013 02:49 PM)Erenan Wrote: Aesthetically, I like it. However, if you put a Bombshell on the short grass tile adjacent to both the hole and the wooden pylons, you can bomb one enemy wit space directly, splash damage the other enemy wit space, and splash damage one of your own wit spaces. Also, not necessarily a problem, but it's fourteen hexes wide, while all existing OML created maps are thirteen or fewer. Correct. I didn't mean that you could splash one and hit the other with a single shot, only that they are both within range from that hex. This isn't necessarily a big problem, of course. The only real way to know for sure if it's imbalanced in Scallywags' favor is to play lots of games on the map and see what happens. Sadly, we cannot. (03-20-2013 03:53 PM)Ryzuma Wrote: Wit pads aren't the same on both sides This, however, is a problem, and I'm amazed that I didn't notice earlier. I made a fork. Hope you don't mind. I mean no disrespect. I just liked the map and thought I'd tinker with it for fun. |
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