Outwitters Map Creator 1.2
03-20-2013, 02:08 PM
Post: #210
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RE: Outwitters Map Creator 1.2
(03-19-2013 02:49 PM)Erenan Wrote: Aesthetically, I like it. However, if you put a Bombshell on the short grass tile adjacent to both the hole and the wooden pylons, you can bomb one enemy wit space directly, splash damage the other enemy wit space, and splash damage one of your own wit spaces. Also, not necessarily a problem, but it's fourteen hexes wide, while all existing OML created maps are thirteen or fewer. I don't see how you can hit one wit space with a bs and splash the other? They are not close enough. In fact, you can not even hit a spot between them and splash both. To be honest I'm not sure which tile you are talking about, can you maybe draw on a copied image so I can see what you mean? And while the max width is 14 tiles, the actual playing field is no greater than 10 tiles wide at any given point. So that clears that issue up, doesn't it? |
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