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New Terrain Ideas
03-19-2013, 03:33 PM (This post was last modified: 03-19-2013 03:33 PM by rob12001.)
Post: #14
RE: New Terrain Ideas
(03-17-2013 09:44 AM)TheGoldenGriffin Wrote:  And also, the obstacle hiding the wit space doesn't have the HP counter so you won't know its destructible. And if you can attack it, the attack button is invisible so you won't know its destructible until you attack it. And any team can attack it.

I feel like this detracts from the idea that Outwitters is purely a skill-based game, and adds too much luck into the equation. Whoever happens to find their secret first would have a big advantage over the other player, even if the other player was playing better. But I think that this wouldn't necessarily be a bad thing in friendly matches, but people would complain if this was added to league games.
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Messages In This Thread
New Terrain Ideas - Butternut22 - 03-16-2013, 11:48 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-16-2013, 11:53 AM
RE: New Terrain Ideas - ElPared - 03-16-2013, 12:09 PM
RE: New Terrain Ideas - Butternut22 - 03-16-2013, 12:34 PM
RE: New Terrain Ideas - Bulby37 - 03-16-2013, 12:51 PM
RE: New Terrain Ideas - TheGoldenGriffin - 03-16-2013, 01:00 PM
RE: New Terrain Ideas - Piko - 03-17-2013, 03:25 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-17-2013, 03:32 AM
RE: New Terrain Ideas - Ryzuma - 03-17-2013, 08:15 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-17-2013, 08:40 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-17-2013, 09:44 AM
RE: New Terrain Ideas - rob12001 - 03-19-2013 03:33 PM
RE: New Terrain Ideas - ElPared - 03-28-2013, 06:48 AM
RE: New Terrain Ideas - bobolynx - 03-19-2013, 01:47 PM
RE: New Terrain Ideas - Butternut22 - 03-19-2013, 03:09 PM
RE: New Terrain Ideas - TheGoldenGriffin - 03-27-2013, 10:55 PM
RE: New Terrain Ideas - Piko - 03-28-2013, 05:25 AM

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