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New Terrain Ideas
03-19-2013, 03:09 PM
Post: #13
RE: New Terrain Ideas
(03-19-2013 01:47 PM)bobolynx Wrote:  A square that increases a units vision by one or two squares would be interesting, and/or allowing vision over fow on that square

Would it be like wit space that you have to capture, and then it will grant you vision? Or would it be permanent vision for both teams?

I also thought of a new space
Doors - opens and closes every two turns. Can only be entered if door is open (obviously). Will not close if unit is inside door. I'm not sure if this space would actually work well, but hey, this is for ideas, right?
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Messages In This Thread
New Terrain Ideas - Butternut22 - 03-16-2013, 11:48 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-16-2013, 11:53 AM
RE: New Terrain Ideas - ElPared - 03-16-2013, 12:09 PM
RE: New Terrain Ideas - Butternut22 - 03-16-2013, 12:34 PM
RE: New Terrain Ideas - Bulby37 - 03-16-2013, 12:51 PM
RE: New Terrain Ideas - TheGoldenGriffin - 03-16-2013, 01:00 PM
RE: New Terrain Ideas - Piko - 03-17-2013, 03:25 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-17-2013, 03:32 AM
RE: New Terrain Ideas - Ryzuma - 03-17-2013, 08:15 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-17-2013, 08:40 AM
RE: New Terrain Ideas - TheGoldenGriffin - 03-17-2013, 09:44 AM
RE: New Terrain Ideas - rob12001 - 03-19-2013, 03:33 PM
RE: New Terrain Ideas - ElPared - 03-28-2013, 06:48 AM
RE: New Terrain Ideas - bobolynx - 03-19-2013, 01:47 PM
RE: New Terrain Ideas - Butternut22 - 03-19-2013 03:09 PM
RE: New Terrain Ideas - TheGoldenGriffin - 03-27-2013, 10:55 PM
RE: New Terrain Ideas - Piko - 03-28-2013, 05:25 AM

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