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there needs to be a ninja team
03-08-2013, 07:43 AM (This post was last modified: 03-08-2013 07:45 AM by ElPared.)
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RE: there needs to be a ninja team
(03-08-2013 07:23 AM)OW11 Wrote:  I like the idea of teleporting to an enemy and attacking it ( the animation would be awesome!!!)
It's kinda like the opposite of mobi. If it does three damage though think of who it could kill. It could kill a special by running a runner up the field then seeing an enemy special then stabbing it. It is dead.
Only for seven wits. Make then TP to special. This does have its consequences though... It could easily be killed afterwards with a sniper ( Or scrambler...You would be so dead if that happened).

I propose a lower in stats. 2 DMG, 3 HP, Move 0 and Teleport idea.

move 0 would be bad. If you have no vision it would just hog your spawn space. I'd be willing to settle for 1 HP 3 attack, 1 movement. at 2 damage he'd only be able to reliably assassinate snipers and runners, which isn't very useful since it can't attack bases.

my idea behind the teleport thing would be that it makes the Sneaky Snake competitive with Bombshell. If you can see the shell, you can teleport to it and attack it, but the shell can kill it in one hit. Hence the 3 damage. If they don't buff their shell the Sneaky Snake can OHKO it. Being able to kill specials with it just means the other team has to do a better job of hiding their specials. To me that's just gameplay, kinda like how when you play against Feedback you have to be careful attacking their base lest your units get scrambled.

I love the ninja turtle idea. The turtle should be the soldier. basically a ninja reptile team. Sounds fun xD

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Messages In This Thread
there needs to be a ninja team - ElPared - 03-08-2013, 07:00 AM
RE: there needs to be a ninja team - OW11 - 03-08-2013, 07:23 AM
RE: there needs to be a ninja team - ElPared - 03-08-2013 07:43 AM

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