Please buff The Scrambler
03-08-2013, 07:18 AM
(This post was last modified: 03-08-2013 07:19 AM by Ja Karta.)
Post: #23
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RE: Please buff The Scrambler
+2 wits on kill is interesting and thematic to the flash tactical focus of scrambler, but probably more inelegant than would be allowed.
Changing cost is a similar problem (though also attractive, and less inelegant IMO). If scrambler does some day get a buff a 1hp buff would probably make the most sense. It would significantly increase the positions a scrambler could be in without threat, without making it unkillable. Admittedly, that's a pretty large buff. But I wouldn't be surprised to see it happen eventually. (The high-level advantage of adorables, and v3 veggies, is that they essentially have more tactical options than scrambler. Whose low threat range and vulnerability simple results in a large pruning of viable moves. (BS is a special case as its defensive nature sets up positions where it is attacked, pruning opponents options) I'm not complaining. I'm just starting my masters battles now. But from a graph/decision theory perspective alone there's good train to think the brain is at a disadvantage. (Of course that's why I like playing it. : ) Ja Karta: Long Shadow division w/Niloc 1308 & Buzz Killingtun: Hidden Owl & Proud Turtle divisions Happy to accept friendlies! (Could use the practice. ; ) |
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