Rising Star Tournament - CONCLUDED
03-06-2013, 03:34 AM
(This post was last modified: 03-06-2013 03:42 AM by jeradvelezdallas.)
Post: #332
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RE: Rising Star Tournament - ROUND 1
(03-05-2013 11:42 PM)Gfich Wrote: May I suggest something? Everyone could play two full games (one as P1, one as P2), and in case of a tie, lowest turn count (of the winning game) would determine the winners. This is gonna heavily encourage rushing, which probably will accellerate games, to prevent huge waiting times. I don't think lowest turn count should win. You would never see that rule in chess. I think we do a three way show down. Yes I know it could end up in another tie but we can just repeat until the tie is broken. Also to help solve the advantage of going first and picking the level... Player 2 should pick the level and PM Player 1 with his/her choice. Then Player one starts the game. Another thing to consider if counting moves is points left on base. For example a game where P1 wins with all 5 points still intact on his base is surely better than winning with only 1 point left on his base. You could say that, looking at base points left, the winner of a 5-0 game had more domination than the winner of a 1-0 game. |
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