Outwitters Map Creator 1.2
02-24-2013, 01:59 AM
Post: #186
|
|||
|
|||
RE: Outwitters Map Creator 1.2
(02-23-2013 09:42 PM)SerPurpleWolf Wrote: I didn't realize maps could be defined by hexes like that. Ill have to put that into consideration next time. Its because if a spawn space is too far from the enemy base, games would take too long because half the game would be getting your units across the map. If its too close, FTA would be too strong. I hear there's a secret Mobi hidden here somewhere… |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
19 Guest(s)
19 Guest(s)
Return to TopReturn to Content