Outwitters Map Creator 1.2
02-23-2013, 09:42 PM
(This post was last modified: 02-23-2013 09:49 PM by Ser Purple Wolf.)
Post: #181
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RE: Outwitters Map Creator 1.2
Well, if you place a BS 4 hexes above the medic it can cover both enemy wits. One more and can cover both wits and splash base, but then it's in soldier range of the spawn.
(02-23-2013 03:12 PM)Erenan Wrote: Also, lately I've been trying to keep my maps within 14 vertical hexes (usually 13) and 13 horizontal ones, because that seems to be the limit on all the existing 1v1 maps. I really don't play 2v2, so I'm not sure if the 2v2 maps are different. Breaking point is 10 by 13? I didn't realize maps could be defined by hexes like that. Ill have to put that into consideration next time. GC: Great Wolf Sif
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