New Tile Idea? Captureable Spawn Points
02-22-2013, 06:46 PM
Post: #12
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RE: New Tile Idea? Captureable Spawn Points
if it made special units it'd be cool if they were specialized versions of those units like above
I'd like to see an exploding runner (no attack, but explodes for 2 damage to all adjacent hexes when killed), or a flying soldier that can move over obstacles and units but has to land between turns (so it can't land on top of an obstacle or unit) GameCenter: ElPared Crying Foot OSN Player Profile: ElPared -- I'm always posting both wins and losses, critiques welcome |
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Messages In This Thread |
New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 01:12 AM
RE: New Tile Idea? Captureable Spawn Points - jimbo2shady - 02-22-2013, 01:21 AM
RE: New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 01:26 AM
RE: New Tile Idea? Captureable Spawn Points - wonderpug - 02-22-2013, 01:50 AM
RE: New Tile Idea? Captureable Spawn Points - Coolio - 02-22-2013, 07:27 AM
RE: New Tile Idea? Captureable Spawn Points - The RawkHawk - 02-22-2013, 02:15 AM
RE: New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 02:48 AM
RE: New Tile Idea? Captureable Spawn Points - Ryzuma - 02-22-2013, 03:11 AM
RE: New Tile Idea? Captureable Spawn Points - wonderpug - 02-22-2013, 08:40 AM
RE: New Tile Idea? Captureable Spawn Points - Bulby37 - 02-22-2013, 09:41 AM
RE: New Tile Idea? Captureable Spawn Points - brayton - 02-22-2013, 04:50 PM
RE: New Tile Idea? Captureable Spawn Points - ElPared - 02-22-2013 06:46 PM
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