New Tile Idea? Captureable Spawn Points
02-22-2013, 08:40 AM
Post: #9
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RE: New Tile Idea? Captureable Spawn Points
Yeah, basically. Advance Wars (and other similar games) have spawn points you can capture just as John3:16 describes. It's a great game mechanic in those games, but I don't know how well it meshes with Outwitter's elegant simplicity.
I'd love to see OML experiment with some more complex game features like this, though... perhaps for Outwitters 2? |
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Messages In This Thread |
New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 01:12 AM
RE: New Tile Idea? Captureable Spawn Points - jimbo2shady - 02-22-2013, 01:21 AM
RE: New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 01:26 AM
RE: New Tile Idea? Captureable Spawn Points - wonderpug - 02-22-2013, 01:50 AM
RE: New Tile Idea? Captureable Spawn Points - Coolio - 02-22-2013, 07:27 AM
RE: New Tile Idea? Captureable Spawn Points - The RawkHawk - 02-22-2013, 02:15 AM
RE: New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 02:48 AM
RE: New Tile Idea? Captureable Spawn Points - Ryzuma - 02-22-2013, 03:11 AM
RE: New Tile Idea? Captureable Spawn Points - wonderpug - 02-22-2013 08:40 AM
RE: New Tile Idea? Captureable Spawn Points - Bulby37 - 02-22-2013, 09:41 AM
RE: New Tile Idea? Captureable Spawn Points - brayton - 02-22-2013, 04:50 PM
RE: New Tile Idea? Captureable Spawn Points - ElPared - 02-22-2013, 06:46 PM
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