New Tile Idea? Captureable Spawn Points
02-22-2013, 01:26 AM
(This post was last modified: 02-22-2013 01:27 AM by John3:16.)
Post: #3
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RE: New Tile Idea? Captureable Spawn Points
I guess you could expand that to othe captureable tiles, like captureable turret tiles (once captured, can use to range hit units, or act like a bombshell maybe), or captureable vision tiles (grants vision once captured, even if you leave that spot).
That sort of mechanic slightly complicates the game rules, which may be against their game design sensibilities, but not too much, since it's already similar to the wit space mechanic. "For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life" - John 3:16 |
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Messages In This Thread |
New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 01:12 AM
RE: New Tile Idea? Captureable Spawn Points - jimbo2shady - 02-22-2013, 01:21 AM
RE: New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013 01:26 AM
RE: New Tile Idea? Captureable Spawn Points - wonderpug - 02-22-2013, 01:50 AM
RE: New Tile Idea? Captureable Spawn Points - Coolio - 02-22-2013, 07:27 AM
RE: New Tile Idea? Captureable Spawn Points - The RawkHawk - 02-22-2013, 02:15 AM
RE: New Tile Idea? Captureable Spawn Points - John3:16 - 02-22-2013, 02:48 AM
RE: New Tile Idea? Captureable Spawn Points - Ryzuma - 02-22-2013, 03:11 AM
RE: New Tile Idea? Captureable Spawn Points - wonderpug - 02-22-2013, 08:40 AM
RE: New Tile Idea? Captureable Spawn Points - Bulby37 - 02-22-2013, 09:41 AM
RE: New Tile Idea? Captureable Spawn Points - brayton - 02-22-2013, 04:50 PM
RE: New Tile Idea? Captureable Spawn Points - ElPared - 02-22-2013, 06:46 PM
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