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Long Nine - P2 losses sniper on turn 2
07-14-2012, 05:03 AM (This post was last modified: 07-14-2012 06:45 AM by Mad.Whack.)
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RE: Long Nine - P2 losses sniper on turn 2
(07-14-2012 03:50 AM)aaronINdayton Wrote:  P2 can send a Runner to see if his sniper is in danger and then choose to protect it or not.

Assuming you're grabbing your wit squares on turn 1. You're already down 2 wits, creating another runner and sending it is another 2 wits.

That leaves you 1 move to react. Not much you can do with 1 wit...

I know i should have mentionned this earlier but the only hard counter I've used as P2 is by placing my first runner in front of the sniper and if he's in trouble move the heavy up to block the choke.

But that leaves you with no spare wisps and your bottom fairly open to any skilled P1 rushing. That can be devastating if P1 commits to a bottom rush on turn 1, and even worse P2 won't have a scout down there until turn 2.

I'm gonna do some more testing but I don't think I've ever lost on this map as P1 because of what the 'free' sniper situation opens up.
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RE: Long Nine - P2 losses sniper on turn 2 - Mad.Whack - 07-14-2012 05:03 AM

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