Foundry mishap
02-21-2013, 05:53 AM
Post: #10
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RE: Foundry mishap
I see that this post is forgotten already but you can read the Wit space pretty easy to see if the other player is rushing the backdoor. If they don't take the Wit space take counter measures. If the loss of a few Runners for a Soldier bother you, at least they capture the Wit space for a few turns to equal things out. Also never send your runner in the corner too close, that is an auto-attack from me if the other player does that to me.
my first post and I have been looknig for info like this. maybe it will help someone down the road. If you are gonna be dumb...you had better be tough. GC: jimbo2shady ~~ Standing Eyes Div. |
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Messages In This Thread |
Foundry mishap - Mowmail - 07-11-2012, 06:50 PM
RE: Foundry mishap - Kamikaze28 - 07-11-2012, 06:52 PM
RE: Foundry mishap - Fluffysox - 07-11-2012, 06:55 PM
RE: Foundry mishap - QuantumApocalypse - 07-11-2012, 09:17 PM
RE: Foundry mishap - brayton - 07-11-2012, 10:43 PM
RE: Foundry mishap - oneadamleft - 07-11-2012, 11:00 PM
RE: Foundry mishap - brayton - 07-11-2012, 11:27 PM
RE: Foundry mishap - Sakiehl - 07-12-2012, 01:43 AM
RE: Foundry mishap - Dawizerd - 07-12-2012, 09:27 AM
RE: Foundry mishap - jimbo2shady - 02-21-2013 05:53 AM
RE: Foundry mishap - The RawkHawk - 02-21-2013, 07:33 AM
RE: Foundry mishap - Ja Karta - 02-21-2013, 12:16 PM
RE: Foundry mishap - Bulby37 - 02-22-2013, 02:46 AM
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