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Why an AI for Outwitters is hard to do
07-14-2012, 02:19 AM (This post was last modified: 07-14-2012 02:20 AM by ArtNJ.)
Post: #25
RE: Why an AI for Outwitters is hard to do
Uniwar (another IOS asynch game) has AI. Its terra-bad, but it has AI. It has a "campaign" where the computer is given massive advantages to compensate for its stupidity. It doesnt have skirmish mode, not sure why, since the terra-bad AI is already ready.

Were OML to spend the time and money, this is the kind of AI we would most likely have. As Kamikaze has said, AI is hard.

This type of AI/campaign does very little for me.
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RE: Why an AI for Outwitters is hard to do - ArtNJ - 07-14-2012 02:19 AM

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