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Bump these teams to SuperTitan please!!!
02-20-2013, 12:39 AM (This post was last modified: 02-20-2013 01:21 AM by GreatGonzales.)
Post: #235
RE: Bump these teams to SuperTitan please!!!
(02-19-2013 09:18 PM)Alvendor Wrote:  There seems to be an misunderstanding by some how the ranking system works. Assuming reaching super titan requires you hidden skill to reach a certain threshold and that there is not any point inflation in the rating system (think they've said they've tried to avoid that):

A specific hidden skill does not indicate a specific skill level in absolute terms. It only indicates your skill level in in comparison to the rest of the player pool.

This means a couple of things:
* It requires a higher skill level now to reach super titan than it did 6 months ago as the overall skill level of the player pool have increased. The same is true for 1v1. Heck, I reached super titan back in the days just by defending with a bombshell and then counterattacking. Today you need to do more than that to reach super titan.

* The number of players in the pool determine approximately how many can reach a certain skill rating. That an additional team reach super titan does not necessarily mean they have become better, it could also be that they were the highest ranked masters and more teams have started playing allowing for higher rankings for the top teams.

If all players that wanted a larger super titan league created 10 alt accounts and lost 10 2v2 games in each and then waited a couple of months the additional points will propagate through the system and it's likely a third team will become super titan!

Yes, Alvendor is correct.

And coupling this understanding of the promotion system with some expectations about how the league system should work, I think it's clear that OML should get involved to correct the system. True, the number of STs in a player population is directly related to the number of players in the population, but we shouldn't have to jerry-rig the system by creating alt-accounts. It's also clear that there is a different ST-player base ratio between 1v1 and 2v2. Surely a 2 team ST league is in opposition to OML's intentions with the league system, especially when comparing to the 1v1 ST league which has had so many players, for so long.
Well, this is momentous! Alex responded to request for 2v2 top lists! His answer is disapointing...but, at least we know something about the top lists situation now.

Highlighted portion relevant to this thread:

(02-19-2013 04:59 PM)onealexleft Wrote:  I just replied to two PM's regarding this issue so I'll just put my reply here as well:

It's not that the ranking is screwed up for 2v2 that is keeping me from doing a list, it's several other factors:
1. It's quite low on my priority list vs other things that effect a larger group of players in Outwitters
2. The ranking is not as cut and dry as 1v1. Ultimately, there'd basically be 2 lists (random and arranged)
3. If I somehow did find the time to do a 2v2 ranking list, I'd probably overhaul the system and just create an automated page all together for all game modes and call it a day.

As for the thresholds for leagues, we are tweaking that in the backend. We've pushed some changes for 1v1 leagues recently, but haven't addressed 2v2 (but will, just one thing at a time).

It'll be GG when you're up against GG of GG.
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RE: Bump these teams to SuperTitan please!!! - GreatGonzales - 02-20-2013 12:39 AM

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