Bump these teams to SuperTitan please!!!
02-19-2013, 03:57 AM
Post: #73
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RE: Bump these teams to SuperTitan please!!!
Quote:Neither of those was a serious solution. An others have said in previous posts, it's not about population size or percentages, it's about skill level. On the one hand we have people saying they went 35 - 1 to reach ST, and on the other we have people saying they're maybe kinda winning 60% of the time, maybe, they think. I've been dodging around saying this, but the above teams are not STs because they are not good enough to be. You are not on the same level as the current STs. They are better than you, and have earned their distinction. You are missing the point. When OML first devised the required skill rating for ST promotion, they did so arbitrarily. It was their best guess at the dividing line for the population. Probably, they used the same threshold for 1v1. But they clearly did not account for differences in the two populations. I said this above, but probably you didn't read since I've posted so much: you should divorce yourself from the notion that because the promotion threshold has always been a certain way, then it must be ideal. We know more now and it's frankly obvious that we do not have an ideal delineation of players. Are alexjiang/mr banger as gurleyman/krogoth the best two teams? Yes. Just as poweewee and Joelduque are two of the best 1v1 players. Would it be appropriate for their to be only 2 1v1 STs? Clearly not. Your contention is one I reject outright: that there is a significant enough difference in skill between high masters and ST. But even if you're right, the devs STILL messed up with the threshold. Their goal should be to create a meaningful delineation of the player population. Having 2 teams in the highest league has basically no utility; it is a failure of the system. Keep in mind, also, that it is entirely possible (and I think this is likely) that there are a group of high masters teams who are worthy of being in the highest league, but they continue to play each other and therefore cannot get ahead (because they are all excellent). Again I say: 7 months is long enough for the elite to emerge. It took 1v1 only 2 months to have many STs. I just reject your contention that there is not a similar high level player base for 2v2. If you look at this closely, it's clear that's not what's going on here; it's the promotion threshold. It'll be GG when you're up against GG of GG. |
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