What would your special unit be able to do?
02-11-2013, 09:15 AM
Post: #82
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RE: What would your special unit be able to do?
Not sure if this was mentioned but how about a unit that acts as a mobile spawn. Think of him as a conjurer that can spawn units at any adjacent space to him at the normal spawn cost. He could do this once per turn. Not sure what stats I'd give him but maybe someone else has some suggestions. On second thought, this may be too similar to mobi, but just a thought.
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