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Rebalancing-- DaHsu's mods
02-10-2013, 11:40 AM (This post was last modified: 02-10-2013 11:41 AM by Necrocat219.)
Post: #15
RE: Rebalancing-- DaHsu's mods
(02-10-2013 11:18 AM)TheQwertiest Wrote:  I like your idea necro but i think it would be too strong.
cause you can end up killing units and have a wall.

maybe you can spawn thorns under enemy units and it would deal 1 damage?
if it dies, a thorn will take its place. if it doesnt the the enemy unit will just take 1 damage.

Thats exactly the same as what I was suggesting unless I'm misunderstanding something Tongue with the exception of the thorn taking it's place, which I would think would be more powerful?

I think maybe there was a misunderstanding - each thorn would have an option to spawn another thorn OR deal damage - for example on turn one of the bramble they only have the capability to deal 1 damage (1 chain).

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(06-09-2014 02:14 PM)Bbobb555 Wrote:  I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos?
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Messages In This Thread
Rebalancing-- DaHsu's mods - daHsu - 02-10-2013, 09:21 AM
RE: Rebalancing-- DaHsu's mods - Ryzuma - 02-10-2013, 09:59 AM
RE: Rebalancing-- DaHsu's mods - Alvendor - 02-10-2013, 10:04 AM
RE: Rebalancing-- DaHsu's mods - GoHeat 3 - 02-10-2013, 11:06 AM
RE: Rebalancing-- DaHsu's mods - Necrocat219 - 02-10-2013 11:40 AM
RE: Rebalancing-- DaHsu's mods - daHsu - 02-10-2013, 11:33 AM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-10-2013, 12:31 PM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-10-2013, 12:56 PM
RE: Rebalancing-- DaHsu's mods - WeiWei - 02-10-2013, 01:08 PM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-10-2013, 01:57 PM
RE: Rebalancing-- DaHsu's mods - WeiWei - 02-10-2013, 02:44 PM
RE: Rebalancing-- DaHsu's mods - ElPared - 02-10-2013, 04:34 PM
RE: Rebalancing-- DaHsu's mods - CombatEX - 02-10-2013, 05:32 PM
RE: Rebalancing-- DaHsu's mods - ElPared - 02-11-2013, 06:59 AM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-11-2013, 07:02 AM

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