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Rebalancing-- DaHsu's mods
02-10-2013, 11:03 AM
Post: #8
RE: Rebalancing-- DaHsu's mods
Hmm. I believe that theres one change that can be added that will bring the Bramble up to the same level as at least Feedback and Scallys:

-Don't change any stats or +1 wit per kill
-Add 'prickle': enemies adjacent to thorns take 1 damage for 1 wit. that thorn can't make a new one this turn.

This makes the bramble a bit more flexible in it's purpose, gives it a damage component that it lacks so much compared to other specials and can be used to tackle it's biggest weakness: snipers! It also somewhat tackes the problem of barriers helping your opponent and is more rewarding for relatively conservative use of the bramble, thoughts?

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(06-09-2014 02:14 PM)Bbobb555 Wrote:  I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos?
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Messages In This Thread
Rebalancing-- DaHsu's mods - daHsu - 02-10-2013, 09:21 AM
RE: Rebalancing-- DaHsu's mods - Ryzuma - 02-10-2013, 09:59 AM
RE: Rebalancing-- DaHsu's mods - Alvendor - 02-10-2013, 10:04 AM
RE: Rebalancing-- DaHsu's mods - Necrocat219 - 02-10-2013 11:03 AM
RE: Rebalancing-- DaHsu's mods - GoHeat 3 - 02-10-2013, 11:06 AM
RE: Rebalancing-- DaHsu's mods - daHsu - 02-10-2013, 11:33 AM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-10-2013, 12:31 PM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-10-2013, 12:56 PM
RE: Rebalancing-- DaHsu's mods - WeiWei - 02-10-2013, 01:08 PM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-10-2013, 01:57 PM
RE: Rebalancing-- DaHsu's mods - WeiWei - 02-10-2013, 02:44 PM
RE: Rebalancing-- DaHsu's mods - ElPared - 02-10-2013, 04:34 PM
RE: Rebalancing-- DaHsu's mods - CombatEX - 02-10-2013, 05:32 PM
RE: Rebalancing-- DaHsu's mods - ElPared - 02-11-2013, 06:59 AM
RE: Rebalancing-- DaHsu's mods - maconbot - 02-11-2013, 07:02 AM

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