Poll: Which maps (if any) should be retired? This poll is closed. |
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Sharkfood Island | ![]() ![]() ![]() |
68 | 11.91% |
Long Nine | ![]() ![]() ![]() |
29 | 5.08% |
Glitch | ![]() ![]() ![]() |
22 | 3.85% |
Foundry | ![]() ![]() ![]() |
74 | 12.96% |
Sweetie Plains | ![]() ![]() ![]() |
35 | 6.13% |
Peekaboo | ![]() ![]() ![]() |
84 | 14.71% |
Reaper | ![]() ![]() ![]() |
36 | 6.30% |
Thorn Gulley | ![]() ![]() ![]() |
33 | 5.78% |
Don't remove any maps! | ![]() ![]() ![]() |
190 | 33.27% |
Total | 571 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Which Maps to Retire?
02-07-2013, 08:42 AM
Post: #94
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RE: Which Maps to Retire?
(02-07-2013 07:05 AM)GreatGonzales Wrote:(02-07-2013 01:31 AM)burnodrod Wrote: I believe that all maps can be fixed. I also believe all maps can and *should* be fixed rather than being removed. However - I also don't want to see changes that completely invalidate previously possible lines of attack (See the proposed Reaper change in this post for an example of what I mean). Mobi rush on reaper is dumb and should be fixed - but that doesnt mean a player should not be able to attack up the weaker side at all. Also - remember that the less lines of attack, the more it benefits turtling. And I don't like turtling. ![]() |
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