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What would your special unit be able to do?
02-07-2013, 03:29 AM
Post: #72
RE: What would your special unit be able to do?
(02-07-2013 03:05 AM)John3:16 Wrote:  Somewhat along the lines of what necrocat posted, maybe a unit that buffs? I'll call it the Schwarzennegar

Swarzzenegar:

Ability: buff a unit to either:
- Do 1 more damage next hit
- Move 1 more hex next move
- Take 1 less damage next hit
- Gain 2 (1?) more visibility (stays unless placed on another unit)

Each buff can only be placed on one unit at a time

Complicated game mechanics, which is probably against the game design sensibilities of OML.

I think that's a very awesome concept but it does go against the simplicity of the interface and would make it a little packed. I think if you packed the +1 damage and +1 hex as a 1 wit buff. If that turns out to be too overpowered you could bump the cost up to 2 wits or make the buffs lost on being hit, or if it's underpowered the damage buffed +2. However the increased movement could be a bad thing (snipers Tongue) and the animations could look wierd.

Top 200 peak ranking: #18 Super-Titan

I'm currently taking a competative break. Am up for friendlies and tournaments!

(06-09-2014 02:14 PM)Bbobb555 Wrote:  I looked it up, apparently a kendama is a yo-yo (!). How the heck do you have forums for yo-yos?
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RE: What would your special unit be able to do? - Necrocat219 - 02-07-2013 03:29 AM

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