| Poll: Which maps (if any) should be retired? This poll is closed. |
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| Sharkfood Island | ![]() ![]() |
68 | 11.91% |
| Long Nine | ![]() ![]() |
29 | 5.08% |
| Glitch | ![]() ![]() |
22 | 3.85% |
| Foundry | ![]() ![]() |
74 | 12.96% |
| Sweetie Plains | ![]() ![]() |
35 | 6.13% |
| Peekaboo | ![]() ![]() |
84 | 14.71% |
| Reaper | ![]() ![]() |
36 | 6.30% |
| Thorn Gulley | ![]() ![]() |
33 | 5.78% |
| Don't remove any maps! | ![]() ![]() |
190 | 33.27% |
| Total | 571 vote(s) | 100% | |
| * You voted for this item. | [Show Results] |
Which Maps to Retire?
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02-07-2013, 02:17 AM
Post: #86
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RE: Which Maps to Retire?
(02-06-2013 04:01 AM)aaronINdayton Wrote: I don't want them to just keep adding maps, because then to stay competitive players would have to practice even more maps with even more match-ups Because high-level play should be based on exhaustive memorization rather than general strategic and tactical ability? The more variety the better I say. Though I think chess960 is better than standard chess for the same reason. Rote memorization of openings (race - map matchups in this case) is just boring. Ja Karta: Long Shadow divisionw/Niloc 1308 & Buzz Killingtun: Hidden Owl & Proud Turtle divisionsHappy to accept friendlies! (Could use the practice. ; ) |
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Long Shadow division
