Poll: Which maps (if any) should be retired? This poll is closed. |
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Sharkfood Island | ![]() ![]() ![]() |
68 | 11.91% |
Long Nine | ![]() ![]() ![]() |
29 | 5.08% |
Glitch | ![]() ![]() ![]() |
22 | 3.85% |
Foundry | ![]() ![]() ![]() |
74 | 12.96% |
Sweetie Plains | ![]() ![]() ![]() |
35 | 6.13% |
Peekaboo | ![]() ![]() ![]() |
84 | 14.71% |
Reaper | ![]() ![]() ![]() |
36 | 6.30% |
Thorn Gulley | ![]() ![]() ![]() |
33 | 5.78% |
Don't remove any maps! | ![]() ![]() ![]() |
190 | 33.27% |
Total | 571 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Which Maps to Retire?
02-06-2013, 07:53 AM
Post: #69
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RE: Which Maps to Retire?
So I looked up OneManLeft's rankings on Harti's Map Creator. According to the users on OMC - 82 active map makers and possibly more voters (let's assume all voters have at least made a map), here are the best maps as rated by users:
Long Nine (the best) Thorn Gulley Sweetie Plains Foundry Glitch Reaper Sharkfood Island Peekaboo (the worst) However, according to this poll, here are the best maps: Long Nine/Glitch (tie) Thorn Gulley Sweetie Plains Reaper Sharkfood Island Foundry Peekaboo Why is this? I think that maybe OMC is a vote more over the course of time and the vote here is based on current play, situations, and strategies. This is illustrated in different gameplay mechanics (i.e. Bramble used to not exist, then Bramble existed and his babies had 2 HP, now they have 3HP and offer an extra wit; Second Player wit advantage, etc). All the same, Glitch has jumped way up. Anyway, I think it's interesting. |
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