Poll: Which maps (if any) should be retired? This poll is closed. |
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Sharkfood Island | 68 | 11.91% | |
Long Nine | 29 | 5.08% | |
Glitch | 22 | 3.85% | |
Foundry | 74 | 12.96% | |
Sweetie Plains | 35 | 6.13% | |
Peekaboo | 84 | 14.71% | |
Reaper | 36 | 6.30% | |
Thorn Gulley | 33 | 5.78% | |
Don't remove any maps! | 190 | 33.27% | |
Total | 571 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Which Maps to Retire?
02-05-2013, 05:51 AM
(This post was last modified: 02-05-2013 05:51 AM by connor34911.)
Post: #20
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RE: Which Maps to Retire?
(02-05-2013 05:43 AM)Necrocat219 Wrote: I think long nice shold be removed not for being unbalanced but for being so boring. There is very little diversity in gameplay at higher levels of play (most players at this lever rarely go for the top 2 wit spaces) and It always comes down to whoever kills the sniper first, whoever gets their special into the game first. The open space at the top can rarely be utalised with most games based around the bottom or hugging the two walls. Also that middle bit almost never has any purpose (the path). You killed my sniper first and I still won Also I love that map. 1v1 2v2 with dakdak97 and boyoxneder gc:connor3491 |
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