New Teams/Character Ideas
07-12-2012, 03:21 PM
(This post was last modified: 07-12-2012 03:25 PM by FreakyMan777.)
Post: #76
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RE: New Teams/Character Ideas
(07-12-2012 03:19 PM)Alphapuddin Wrote: I have another idea. How about another special where the unit place a trap on one hexagon. The trap cause the enemy to lose half the hp if buffed by a healer. Otherwise they get hit for 1 damage. The traps also stop the enemy mid movement. Traps cannot be placed adjacent to each other. I like it... But it gets a litttttllleeeee over complicated... (07-12-2012 03:21 PM)advakharia95 Wrote:(07-12-2012 03:04 PM)FreakyMan777 Wrote: Hmm... A lot of people seem to like the parasite idea but I have an alternative... I've been thinking about this since I thought up the insect unit.... How about health at 3?! Because when it's buffed it'd be four which barely surpasses the attack of a sniper or heavy... I mean all they would need is a runner to finish it but it shouldn't be able to be killed in one hit if it's a rushing special unit... |
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