New Teams/Character Ideas
07-12-2012, 02:02 PM
Post: #61
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RE: New Teams/Character Ideas
Well I would say put a parasite. Not sacrificing the special unit. Because that's 7 wits. They also have 2 turns. To move away from their team if they perhaps have a dead medic or move to the medic. It would pretty much make the other team spend lots of wits to keep the unit, or spend 2 wits to lose it without killing their team.
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