More Bombshell Trouble
02-03-2013, 04:28 AM
(This post was last modified: 02-03-2013 04:47 AM by CombatEX.)
Post: #40
|
|||
|
|||
RE: More Bombshell Trouble
Sorry, I have a bad habit of posting and then typing a bunch more in an edit. Could you read my post again? I wrote more in the time you were responding.
EDIT (lol yes, I'm doing it again): Since you mention the Reaper replay in particular, I think you're missing a critical point. I already commented on this above, but your first few turns you spent setting up a rush and then calling it off. You can't do that kind of opening and expect not to be punished for it. Getting out a bunch of runners and moving your mobi all over the place SHOULD be punishable. The Scallywag player capitalized on this and set up a Bombshell in the center. You had no way to deal with it because you'd been getting out runners until then and as a result didn't have the proper unit composition. You spawned: 1 x Mobi 1 x Medic 3 x Runner 1 x Soldier He spawned: 1 x Bombshell 1 x Medic 1 x Runner 3 x Soldier Your mobi and 3 runners should lose to a bombshell and 3 soldiers. If you don't like turtling I'd try Feedback. Both Scallywags and Adorables have matchups where turtling is optimal. I can't really speak for the Veggienauts as the buff was just released recently but we'll see. EDIT2: (02-03-2013 04:08 AM)W1cked21 Wrote: I prefer 100 times playing against ST's, even if it's harder, cuz here it's interesting: they move, rush, make tricks. They don't hide themselves behind Bs placed 4 hex next to your base where all your units are condemned. They don't do it because it's bad now. Back before the update and even a while after before Adorables caught on, Scallywags players at the ST level did bombshell behind 4 hp soldiers all the time! It's only now that it's relatively weak against Adorables that ST players have stopped doing it so frequently. |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
37 Guest(s)
37 Guest(s)
Return to TopReturn to Content