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Problems Compounded by Other Problems
07-11-2012, 08:04 PM
Post: #32
RE: Problems Compounded by Other Problems
(07-11-2012 09:16 AM)MarkH Wrote:  
(07-11-2012 09:04 AM)k.dot Wrote:  I can't start a new game because all 20 slots are taken up by people that have ran away on vacation!

It's a fun game, I'd like to be able to pick it up and play it when I feel. I don't think that's taking anything too seriously. However, supporting a 7 day per turn system means you take the ranking seriously, so serious in fact that you rate it as more important than the ability of others to actually play the game.

Well I have 15-20 games running all the time and after 1-2 hours I always have 2-4 turn to do. This is a async multiplayer game. You cannot sit down and play this for hours straight (or just buddy up with someone who likes the same playing style). For me, this is not a flaw but a merit of this game. I strongly believe that after like 10 days after the relase date we will see a huge decrease of this issue as those will drop out who are not really interested in the game.
Besides, I am not against tweaking taking turns and make the game more playable for hardcore gamers who want to have active turns 24/7 Wink But I do think there are way better options to do so than to drastically decrease turn time for everyone.

This!
I like the pace of the game. I can be casual but still competetive. Which not many games offer. But i still think a decrease from 7 to 4 was a smart move.
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RE: Problems Compounded by Other Problems - Khelmuthman - 07-11-2012 08:04 PM

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