Stallers
01-23-2013, 10:12 PM
Post: #14
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RE: Stallers
I'd like to see time allotted for turns take a hint from chess.
The specifics of FIDE time needn't apply, but the basic idea that you have a fixed amount of time to work with + time for each move. Example: you get 72 hours before you time out + 24 hours per move, *non-accruing* (unlike chess). What that means is that you can take 4 days (96 hours) to play a move *once* (hey, stuff happens to everyone). But you can't take 4 days for each move! I can think of more sophisticate ways of doing this (e.g. less time per move, but some of it accrues, some of it doesn't), but I think something that forces rapid(er) play while allowing for the occasional lapse would be more reasonable. Ja Karta: ![]() w/Niloc 1308 & Buzz Killingtun: ![]() Happy to accept friendlies! (Could use the practice. ; ) |
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Messages In This Thread |
Stallers - ^=discipulus=^ - 01-21-2013, 10:12 AM
RE: Stallers - spacechef - 01-21-2013, 10:21 AM
RE: Stallers - EkoFox - 01-21-2013, 11:11 AM
RE: Stallers - daHsu - 01-21-2013, 12:36 PM
RE: Stallers - Willythewile - 01-21-2013, 11:16 PM
RE: Stallers - Willythewile - 01-21-2013, 11:25 AM
RE: Stallers - Phyresis - 01-21-2013, 11:48 AM
RE: Stallers - Phyresis - 01-22-2013, 03:58 PM
RE: Stallers - ^=discipulus=^ - 01-22-2013, 07:20 PM
RE: Stallers - Gf!sh - 01-22-2013, 09:50 PM
RE: Stallers - ^=discipulus=^ - 01-23-2013, 03:55 PM
RE: Stallers - QuantumApocalypse - 01-23-2013, 06:33 PM
RE: Stallers - ^=discipulus=^ - 01-23-2013, 07:02 PM
RE: Stallers - Ja Karta - 01-23-2013 10:12 PM
RE: Stallers - ^=discipulus=^ - 01-28-2013, 11:53 AM
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