New Teams/Character Ideas
07-11-2012, 09:42 AM
(This post was last modified: 03-20-2013 10:37 AM by advakharia95.)
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New Teams/Character Ideas
This thread is specifically for the suggestions of new character ideas or full teams. I know we already have a suggestions thread but I wanted one specifically for this topic.
I already have three ideas for full teams: The Spookies Runner: Bat or Vampire Bat (The vampire bat would be a vampire but when s/he starts to fly, it turns into a bat, and then back to vampire once landed. Or to keep it simple, just a bat all the time.) Soldier: Skeleton Medic: Mummy (The mummy would wrap and then unwrap the unit being healed with mummy tape!) Sniper: Lich (A lich is an undead magician who usually holds a staff to cast spells... for those of you who do not know.) Heavy: Zombie Special: Ghost ---Health: 1 ---Moves: 3 ---Damage: N/A ---Ability: Invisible Cloak (Makes any adjacent teammate invisible for two turns. {I said two because it usually takes that many turns to get into enemy territory}. The teammate loses invisibility if it attacks or opponent tries to move to occupied spot.) The Critters (Original idea is from FreakyMan777, this one is my revised version.) Runner: Cockroach Soldier: Ant (standing on two legs) Medic: Queen Bee Sniper: Dung Beetle (throws dung) Heavy: Rhinoceros Beetle Special: Mosquito ---Health: 4 ---Speed: 3 ---Damage: N/A ---Ability: Disease (Infects enemy unit. Unit that is diseased loses 1hp per turn. This disease damage occurs at the END of YOUR turn. Reason for that is so the unit can still block your movement for at least one extra turn till it dies, therefore, it is more balancing. Diseased unit can be healed but the disease effect still remains.) The Diggers (Original idea is from Riko, this one is my revised version.) Runner: Gerbil Soldier: Groundhog Medic: Meerkat Sniper: King Cobra (spits venom) Heavy: Armadillo Special: Honey Badger ---Health: 3 ---Speed: 2 ---Damage: 2 ---Ability: Double Trouble (Moves twice and attacks twice. Each move and each attack still take one wit to execute.) UPDATE:
Anyone like the ideas? And of course, post your own suggestions, single units or full teams!!! I know I want to read some and I'm sure the awesome developers Adam and Alex do too! |
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