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A cat's daily trail of thought - Mobi hit and run
01-18-2013, 10:38 AM
Post: #2
RE: A cat's daily trail of thought - Mobi hit and run
Great analysis! The only thing I'll add is that there can be an extra cost in the Mobi hit'n'run if the Adorables player again has to move his attacking unit back into place. In your first soldier example, for instance, if the soldier goes after the 1hp runner, it costs just 2 wits to do the hit & run. But if the Mobi user wants to put the soldier back into position to again threaten the space the runner was on, it will increase the cost of the whole maneuver to 3 wits.

It depends a lot on the situation, of course, but it can be a common "hidden cost" of Mobi tactics.
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RE: A cat's daily trail of thought - Mobi hit and run - wonderpug - 01-18-2013 10:38 AM

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