Problems Compounded by Other Problems
07-10-2012, 05:11 PM
Post: #8
|
|||
|
|||
RE: Problems Compounded by Other Problems
(07-10-2012 03:16 PM)stevewastaken Wrote: For League games you should shorten this timer to 5, or even as little as 3 days. OR Set it up so that the timer gets shorter as you move up the league ladder. So Fluffy gets 7 days, Clever 6, Gifted 5, Master 4, Super Titan 3. This way if you are super casual and in Fluffy, you can still get 7 days to be your casual self. Then as you get more and more competitive, you are expected to play in a more and more competitive time-frame. Player in Clever League gets matched to player in Gifted League - should they get different auto-forfeit timers? I cannot deny these problems and I suffer with you all, but once again: OML is a 2 man studio and they are probably in a caffeine-induced frenzy right now fixing bugs left and right. They have tens of thousands of players rushing to Outwitters - with a beta of at most 100 people, stuff was bound to go wrong. In my oponion, they're handling it quite well. I am in no way affiliated with or authorized by One Man Left Studios, LLC. Any information on Outwitters I present is founded on personal experience, public knowledge or the Outwitters Beta Test. |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread:
6 Guest(s)
6 Guest(s)
Return to TopReturn to Content